

- #Diablo hellfire patch windows 7 64 bit movie
- #Diablo hellfire patch windows 7 64 bit .dll
- #Diablo hellfire patch windows 7 64 bit mod
Likewise, if your monitor does have this feature and you don't know about it, it could override whatever scaling option you set on your video card, which might make it seem like the monitor is incapable of showing a fixed aspect, since it is stretching whatever input it gets. If you meant that your monitor doesn't have this option, you should be able to change the scaling behavior on the other end - at the video card settings. Some monitors have an option you can set in the menu that controls whether the image is stretched to fit on the screen's end. What do you mean the monitor doesn't support it? Just curious, as I've never heard of such a thing. Thanks for bringing this to my attention! My apologies for forgetting to include this preemptive fix.
#Diablo hellfire patch windows 7 64 bit .dll
dll file into your Hellfire folder (back up the original first if you wish), and your videos should play again. I have updated the first post with an attached zip containing the updated Smackw32.dll file, and here's a direct link to that attachment: Smackw32.zip

#Diablo hellfire patch windows 7 64 bit mod
dll that resolves this in the mod package, but it seems to have been misplaced as I don't see it included.
#Diablo hellfire patch windows 7 64 bit movie
I can't get the final movie to play, in fact, I can't get ANY movie to play using the mod.This isn't actually an issue with the mod, but with Hellfire itself - or more specifically, the older version of Smackw32.dll it uses seems to have issues on newer operating systems. I have been using it for quite sometime now and everything is working like it should, except. (08-14-2014, 02:10 AM)rlsprite Wrote: Let me start by thanking you for updating your great mod! You're very welcome, I am happy someone is enjoying it. If you're not sure which you have, try the 64-Bit first, then the 32-Bit using the wrong one will do no harm. Most people will want the 64-Bit color fix, but a few users may have an uncommon 32-Bit version of Vista or Windows 7. I don't know exact numbers right now but I'd guess roughly one-third of Windows PCs active at this time are running Windows 7, so the problem is common enough I wanted to include the color fixes, since having them and not needing them hurts nothing (they're very tiny files) and do nothing unless used. It isn't pretty and makes the game unplayable. Some newer versions of Windows (particularly Windows Vista and Windows 7) have a problem displaying colors properly in 256-color palette games, which makes the screen look like a confetti explosion of neon colors in random places.

There is the registry key in your patch, the Ddraw dll thingy from khanduras that i should put in the directory.wich should i use? or both? WHat do they do ? (05-24-2014, 09:06 AM)Zephkiel Wrote: Edit 2 : I've seen a lot of "colors fixes". For the sake of anyone else with these questions, I'll answer these:
